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      <image:title>Comics &amp; Illustration - Cornelia Whipple – Wizard</image:title>
      <image:caption>She took up magic as a hobby after her children left to go adventuring. As Cornelia learned her craft, her husband became the frequent recipient of low-level incantations. She accidentally turned him into a chicken, but says they prefer it this way.</image:caption>
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      <image:title>Work</image:title>
      <image:caption>This custom art piece from BioWare’s lead concept artist Matt Rhodes was part of a series of commissioned celebratory artwork from both internal and fan artists for Mass Effect’s tenth anniversary.</image:caption>
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      <image:caption>Several licensed products are released each year during the week of N7 Day, requiring promotion and custom assets.</image:caption>
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      <image:caption>Custom art was created each year for social banners and rolled out across several branded and studio channels.</image:caption>
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      <image:title>Work</image:title>
      <image:caption>Final packaging for the expansion was done by artist Cara McGee—a community member whose art style fit the lighthearted tone we wanted for the pack.</image:caption>
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      <image:caption>We narrowed down an initial list of over 100 submissions from the CAH team into the final pack of 14 cards.</image:caption>
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      <image:title>Work</image:title>
      <image:caption>Campaigns I’ve worked on include: Relic Hunters Legend (TBD), Risk of Rain Returns (TBD), Tiny Tina’s Wonderlands (2022), New Tales from the Borderlands (2022), Tiny Tina’s Assault on Dragon Keep Standalone (2021), Anthem (2019), Mass Effect: Andromeda (2017), Dragon Age: Inquisition (2014), as well as DLC campaigns for multiple games.</image:caption>
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      <image:title>Work - Establishing New IP</image:title>
      <image:caption>On Tiny Tina’s Wonderlands, I worked with our publishing partners at 2K to craft the brand identity and campaign for a new stand-alone spin-off IP. I led brand efforts for Gearbox, working with our development team and 2K to craft a unique look and feel for the title, which became one of the best-selling new IPs in years for 2K, and was nominated for multiple advertising awards, winning two Clios.</image:caption>
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      <image:title>Work - Staying True</image:title>
      <image:caption>As the brand lead for the Borderlands franchise, I’ve navigated publisher-developer relations on one of the largest and best-known IPs in gaming. I’ve worked with executive stakeholders and partners across the globe, ensuring campaigns hit strategic audience goals and capture our authentic brand voice.</image:caption>
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    <image:image>
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      <image:title>Work - Growing Teams</image:title>
      <image:caption>As an experienced manager, I teach my reports how to be leaders and build consensus amongst cross-functional teams. At its core, I stress compassion and understanding, focusing on what’s best for the product and our audience.</image:caption>
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    <image:image>
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      <image:title>Work</image:title>
      <image:caption>Open world fantasy role-playing game Dragon Age: Inquisition won more than 130 Game of the Year awards in 2014. Three downloadable expansions were released over the course of 2015: The Jaws of Hakkon, The Descent, and Trespasser.</image:caption>
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    <image:image>
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      <image:title>Work</image:title>
      <image:caption>Mass Effect: Andromeda released in 2017 to mixed reviews. My team worked to address consumer concerns, and rebuild trust within the community.</image:caption>
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    <image:image>
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      <image:title>Work</image:title>
      <image:caption>Anthem (2019) is a multiplayer action-adventure title, which was a new step for a company largely known for single player storytelling.</image:caption>
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    <image:image>
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      <image:title>Work</image:title>
      <image:caption>Still from a digital short starring Alix Wilton Regan. I wrote and directed the piece, and was featured as the hapless intern.</image:caption>
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    <image:image>
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      <image:title>Work</image:title>
      <image:caption>This multi-hour livestream was created from a one hour live loop of an actor. Featuring specially shot inserts and a live team in chat, the stream was a hit with the BIoWare community.</image:caption>
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    <image:image>
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      <image:title>Work</image:title>
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      <image:title>Work</image:title>
      <image:caption>Opening shot from The Tale of Corsa the Jackal. The animated short was digitally hand-painted and styled on classic children’s programming from the Canadian National Film Board.</image:caption>
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    <image:image>
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    <image:image>
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      <image:title>Work</image:title>
      <image:caption>The corn maze is an Edmonton institution loved by local families.</image:caption>
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    <image:image>
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      <image:title>Work</image:title>
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      <image:title>Work - Make it stand out</image:title>
      <image:caption>Alternate key art for Tiny Tina’s Wonderlands</image:caption>
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  <url>
    <loc>https://conalpierse.com/about</loc>
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    <lastmod>2019-05-18</lastmod>
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      <image:title>About</image:title>
      <image:caption>My beard is not always this long.</image:caption>
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  <url>
    <loc>https://conalpierse.com/contact</loc>
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    <lastmod>2018-11-12</lastmod>
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  <url>
    <loc>https://conalpierse.com/resum</loc>
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    <priority>0.75</priority>
    <lastmod>2026-02-22</lastmod>
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  <url>
    <loc>https://conalpierse.com/video</loc>
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    <priority>0.75</priority>
    <lastmod>2019-09-23</lastmod>
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  <url>
    <loc>https://conalpierse.com/home</loc>
    <changefreq>daily</changefreq>
    <priority>1.0</priority>
    <lastmod>2026-02-22</lastmod>
    <image:image>
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      <image:title>Home - Award-losing Brand Manager</image:title>
      <image:caption>From Borderlands to Mass Effect, I’ve worked on some of the most storied brands in gaming, crafting campaigns that connect with players across the globe. 2025 Clio for Games Key Art: Gold 2025 Clio for Audio/Visual Art: Silver</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5be9bc964611a0a12992c959/0d43ba31-3ae4-45b0-b132-ac1b949ad166/Ock_display_2500.png</image:loc>
      <image:title>Home - Standing Out</image:title>
      <image:caption>No matter the budget, I help find unique ways to reach players. Having worked on AAA, AA, and indie titles, I understand how to make an impact at any scale.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5be9bc964611a0a12992c959/1542302324946-X0W4TBVBLBCXDN8DYPWM/MEA_key.jpg</image:loc>
      <image:title>Home - Building Legacies</image:title>
      <image:caption>Successful campaigns don’t end at launch. As a former Community Manager, I understand what it takes to keep players engaged year after year. TTWL: Best New Franchise Launch in years</image:caption>
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